Shinto inspired shrines to small and forgotten gods. Little puzzle. Players figure out how to make an offering for divine favor, but risk a curse.
Form
- Altar
- Shrine
- Figure
- Fetish
- Icon
- Word
Blessing
Blessing of [Effect] until [Condition] in return for an offering of [Offering]
"A Blessing of grace until you next draw blood, in return for an offering of wealth"
- Making an incorrect offer has no effect.
- Making an offensive offer results in the character being cursed with effects opposite to the blessing.
Effect – Visual Cues
- Grace – Cat, Wind, Wings, Music
- Strength – Mountain, Ox, Sun, Giant
- Charisma – Smile, Beauty, Love, Oration
- Fortitude – Alcohol, Ox, Snake, Plump
- Speed – Cat, Falcon, Lightning, Light.
- Wisdom – Book, Sage, Student, Owl
Condition
- You draw blood.
- The new moon.
- The solstice.
- You sleep.
- Sunfall.
- You eat.
Offering – Visual Cues
- Blood – Beast, fangs, dagger, hunger.
- Wealth – Coins, Jewels, Scales, Charity.
- Life – Demon, Dagger, skeleton, tomb.
- Loyalty – War, Worship, Execution, Salute.
- Evangelism – Ritual, Scripture, Demons, Angels.
- Youth – Old man, Rot, Dead Tree, Dry Spring.